Package details
A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.
This package has no releases.