Package details
Heilan is a cross-platform OpenGL X3D browser written in C++ and
designed for audio work. Specifically, it forms the environment
within which I am developing an audiovisual instrument for my PhD.
As such, it has a number of features not commonly found in X3D
browsers:
* Low latency audio courtesy of PortAudio (ASIO, DirectX, MME on
Windows; Jack, ALSA, OSS on Linux; CoreAudio on OSX).
* A 1st order B-format Ambisonic audio engine, allowing for full
3d sound, capable of accommodating virtually any speaker
configuration (at the moment this is limited to preset
configurations, but that will change in the future).
* Open Sound Control support for all nodes, allowing a node's
attributes to be manipulated in realtime, potentially by multiple
users.
* A multi-threaded audio engine, able to split off different nodes'
audio processing into separate threads (and potentially, separate
cpus/cores). This can be configured by the scene author.
Heilan aims to conform to the X3D Interchange profile (and in the
future, the Interactive profile), with additional support for certain
nodes such as Sound and NurbsPatchSurface). It may be extended with
libraries which can provide extra nodes, navigation types, and sound
file loaders. It comes with a library containing my own experimental
audiovisual nodes, and a couple of extra navigation types.
The browser itself is a command line program designed to be used
offline (there's no browser plugin or http/ftp support), though
there is a GUI frontend available as well.
This package has no releases.