Package details
The Editable Terrain Manager is an addon library for OGRE which
manages and displays terrain based on heightmap data. It can be
used as a replacement for the Terrain Scene Manager, but its main
advantage is the edit possibility for the terrain: You can deform
and set the terrain heights in real time, as you would need to if
you are developing an editor application. In addition, the library
also has means to support editable splatting, probably the current
standard for detailed terrain texturing.
All of the parts have been designed to be as flexible as possible
and do not even depend upon each other. That means you don't need
to use splatting if you don't want to - or you can use that part
with a different terrain renderer. Unlike OGRE's TSM, it's not a
scene manager, either, so you could (in theory) choose whatever
scene manager you like. All its headers are light-weight, using
the PIMPL idiom to hide costly implementation details.
Author: Holger Frydrych
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